The Space Where Innovation Happens With Design
If there's one thing we know well in the School of Industrial Design, it's that design doesn't operate in isolation, it operates in collaboration. Our students learn how to solve problems using a customer-centered approach: They create solutions to problems that are based on research.
In other words, designers imagine better cars when they're concerned about who's riding in them and engineers build better bridges when they care about the traffic driving over them. When you put those empathetic designers and engineers together, positive change happens.
So we joined up with the College of Engineering and built a space in the Georgia Tech Library to allow that collaboration and research to happen spontaneously. It's called the Innovation & Design Collaborative, and it embodies these few, key philosophies:
- The collaboration that happens in the IDC is transformational: It provokes a new way of thinking for students, Georgia Tech and the larger world
- It is also creative: IDC fosters a persistent curiosity in students that fuels right-brain thinking and making
- We hope to build collaborative inclinations in Georgia Tech students from wide-ranging disciplines. To get there, we'll develop a team-based culture where all those differences combine to make stronger solutions
- We are inherently inclusive: The IDC is accessible to everyone on campus, open to all backgrounds, disciplines and ideas
- We believe collaboration is essential to our students' professional futures, a must-have component of every student's educational experience
The collaboration that happens here is focused around five tenets of design thinking: creative craft; empathy; entrepreneurial spirit; rapid iteration; and contextual awareness. Learning these design behaviors allows students of any major to understand the customer's problem before designing a solution.
What We Offer
- Interdisciplinary, for-credit classes, as well as smaller, more targeted workshops
- Free materials for low-fidelity prototyping
- Interactive computer cluster equipped with current design software
- Ethnographic equipment for user and stakeholder interviews, user research, and customer discovery